This week we discuss Wander’s issues, Guild Wars 2’s issues, World of Warcraft’s issues, and other issues. Issues. That word has lost all meaning to me now. Welcome to Casual Core Radio, where we talk about MMOs and where our lore in stuck in their canon…
Guild Wars 2
Heart of Thorns Preorder controversy: http://massivelyop.com/2015/06/18/why-guild-wars-2s-prepurchase-deal-has-the-internet-raging/
Reward tracks and Elite Specs: https://www.guildwars2.com/en/news/specializations-part-one-a-primer/
Spec changes: http://dulfy.net/2015/06/16/gw2-june-23-specialization-changes/
Azeroth Do Not Fly list becomes a premium-air-experience feature.
TSW – $42 for ALL of it… amazing deal for a b2p game.
Flashpoint celebrates their 100th episode.
Ootinicast is over 200 (I was in Vegas that week I think)
Xam Xam’s Lore post on Vitiate and the Fallen Empire
I want to to Believe:
If I Were a Dev
How would you handle content release cycles – how often and what level of content?
JOE: Monthly mini-updates (adventure-sized instances, not a full dungeon). Quarterly new dungeons. Bi-annual new raids. Foundry.
DREW: Quarterly. Don’t lie to the customer. No one has been able to make monthly updates work. Your customers make most of the content for a PvP game anyway. There will be monthly balancing patches, because you cannot let things get out of hand.
This week’s end music is Deep Space Nine from Star Trek Online.