This week we talk about PAX, pack-animals, power, and PvP. Welcome to Casual Core Radio, where and we don’t troll in chat, we soliloquize.
More Eve Thieving: 13k
SWTOR Speed Run, Community Version
PAX East AWards on MMORPG.com
FF XIV: Heavensward delayed til June
Trove: Minecrafty MMO, but entirely PvE
Elite: Dangerous for XBONE announced
Hearthstone – Blackrock Mountain announced
XamXam Says PvP Guide for Nursenaries and Healmandos
If I Were a Dev
How would you name/design health and resources?
DREW: Power to power your gadgets (charge abilities, focus items, etc.) – same across the board. DCUO combo of weapons and powers with change-up abilities separate from skills. Passive increase based on progression. Minimal gear differential between gear at max level – better skills cost more power, determined more by level than gear (10-20% at most). “Health” Displayed graphically as an armor image. “Power” as battery. Modding important.
JOE: SWTOR Style customization, Guild Wars 2 style look. One stat for health and power, 20% variance in classes / gear level. Designed for multiple gear sets (burst vs sustained, etc.). Modding important.
This week’s end music is the Main Theme from City of Heroes (vanilla).