Is that a whip on your belt or are you just happy to see me?
This week we talk about karate kicks, goat kicks, gettin’ our kicks on Route 66, and more! Welcome to CCR, where we talk about MMOs and we don’t have alts, we have alt games…or at least I do…Joe just plays Wildstar…
MMO News
Blade and Soul Launched and passed 2 million players
This week we get the gang back together and do a special episode of Wildstar Radio! Welcome to CCR, where we talk about MMOs and oh, nope, just Wildstar today because this is Wildstar Radio!
This week we discuss getting older, public executions, how NCSOFT properties are doing, and yet more conjecture on Wildstar’s subscription-to-f2p transition. Welcome to Casual Core Radio, where we talk about MMOs and we’re not sure how we’ll find time to do more than seven daily zones each week.
SWTOR – Irony in the extreme. The second part of the Sixth Line story starts with ledge crawling. Funny, that’s how the now defunct exploit worked. http://www.swtor.com/info/news/blog/20150428
For basic experience – Levels with, as we’ve mentioned, have no real cap. Just max-ed skills. Maybe levels that don’t end, maybe no levels listed. A bit TSW-like or WildStar-like. Tough to say. Also, the ability to start a character at above the starting zone area like Age of Camelot and WildStar once you’ve already maxed a character.
Crafting – traditional leveling with recipes and rewards, but with the possibility of gaining crits by using more materials or special materials. End-game crafting gear would be JUST AS GOOD as end-game instance gear, and all gear can be modded by crafters, as we’ve already mentioned..
Factions – a classic reputation system. To make crafting valuable but not cookie-cutter, there would be materials and even recipes gated by both level and reputation.
DREW:
No levels, just minor quality of gear differences, and slots for skills. Skills unlock through achievements.
Skills from crafting achievements that consume crafting materials
PvP renown, infamy, and honor. Renown is from raid-v-raid kills, Infamy is from piracy and ganking (large power disparities or raid-v-solo), and Honor is from killing high-Infamy players.
Pick a faction and move up in it, doing missions for them (or killing players from enemy factions), seals for your player-run faction that allows the leader of the faction to pick which crafting materials to make the seal, thus draining the economy of too-prevalent crafting material
This week we discuss bans for exploration, Black Desert’s media push, Left Shark, and more! Welcome to Casual Core Radio, where we talk about MMOs and and we don’t click our skills, but only because we keep dragging them off our bars…
MMO News
Moar WildStar
Boxes and boxes of mounts and outfits – retail box codes giving mounts and an outfit.
The natural next question? Will a SWGemu agreement be in the works? No. Definitely not. Not their IP, for starters. Lucasarts / Disney own the rights. Only one AAA MMO with the Star Wars IP allowed… that’s why SWG shut down rights as SWTOR launched. Zero overlap.
The meaty meaty center of tonight’s episodes:
SWTOR 3.2 is live. Kind of. http://www.swtor.com/gameupdates/rise-of-the-emperor
Class changes
Outfit Designer
Rise of the Emperor Content and the SWTORGATE
BANS!!!!! MOAR BANS!!!! 204 Main hand? You killed a WHAT?